Category

Virtual Reality

Families Urge More Study on VR’s Impact on Children | Mirage News Virtual Reality

Families Urge More Study on VR’s Impact on Children | Mirage News

A new study of what families think about virtual reality (VR) technologies reveals that parents want more research-based information on how VR technologies may influence brain and behavioral development. Families also placed a higher value on VR features that increase physical activity, compared to features such as educational content. "We…
bubmag
March 2, 2026
CFA firefighters using VR for driver training and to better prepare for the frontline Virtual Reality

CFA firefighters using VR for driver training and to better prepare for the frontline

The Country Fire Authority in Victoria is taking a massive leap forward in how it prepares its volunteers for the rigours of emergency response. Through a new partnership, the CFA is turning to Virtual Reality technology to enhance driver training and safety. The cutting-edge simulators, being made by Motum Simulation, will support the existing Volunteer…
bubmag
March 2, 2026
Wolfenstein 3 Can’t Pull Its Punches Like Youngblood Virtual Reality

Wolfenstein 3 Can’t Pull Its Punches Like Youngblood

Wolfenstein: Youngblood was one sour batch of sauerkraut. Marinated in a noxious and ill-fitting live-service-adjacent brine, this troubled spin-off (and the mediocre virtual reality title it launched alongside) left a bad taste that has lingered for almost seven years. Developer MachineGames’ adventures with another famous Nazi-killer and increasingly longer AAA…
bubmag
February 18, 2026
Is Virtual Reality Really Dead? Virtual Reality

Is Virtual Reality Really Dead?

Stephen Johnson Stephen Johnson Senior Staff Writer Experience Stephen Johnson is a senior staff writer at Lifehacker covering pop culture and technology, including the columns “The Out-of-Touch Adults’ Guide to Kid Culture” and “What People Are Getting Wrong This Week.” Read Full Bio February 6, 2026 Add as a preferred…
bubmag
February 6, 2026
OPS lanza laboratorio de realidad virtual para fortalecer las capacidades de los laboratorios de las Américas en la vigilancia de virus respiratorios Virtual Reality

OPS lanza laboratorio de realidad virtual para fortalecer las capacidades de los laboratorios de las Américas en la vigilancia de virus respiratorios

Washington, D.C., 6 de febrero de 2026 (OPS) — La Organización Panamericana de la Salud (OPS) lanzó un laboratorio de realidad virtual diseñado para fortalecer las capacidades y la preparación de los laboratorios de salud pública de las Américas en la vigilancia de la influenza y otros patógenos con potencial epidémico.…
bubmag
February 6, 2026